Lesson Plan for Junior Secondary 2 - Computer Studies - Graphic Packages

### Lesson Plan for Junior Secondary 2 - Computer Studies #### Lesson Topic: Graphic Packages --- ##### **Objective:** - Understand the concept of graphic packages. - Identify various types of graphic packages. - Demonstrate basic skills in using a graphic package. - Create a simple graphic design using available tools. ##### **Materials:** - Laptops or desktop computers with graphic software installed (e.g., Adobe Photoshop, CorelDraw, GIMP, or MS Paint) - Projector and screen - Handouts with basic instructions - Example graphic designs for inspiration - Whiteboard and markers ##### **Duration:** 80 minutes (Double period) --- ### **Lesson Outline** ##### **Introduction (10 minutes)** 1. **Greeting and Settling Down (2 minutes):** - Welcome the students, take attendance, and ensure everyone is settled. 2. **Lesson Overview and Objectives (3 minutes):** - Briefly explain what will be covered in today's lesson and the importance of graphic packages in various industries (e.g., advertising, web design, etc.). 3. **Engage Students with Questions (5 minutes):** - Ask students if they have ever used or seen someone use graphic software. - Discuss some common uses of graphic design in their everyday lives. --- ##### **Instruction/Teaching (30 minutes)** 1. **Introduction to Graphic Packages (10 minutes):** - Define what graphic packages are. - Discuss various types of graphic packages (bitmap/raster and vector graphics software). - Show examples of popular graphic software (Adobe Photoshop, CorelDraw, GIMP, MS Paint). 2. **Demonstration (20 minutes):** - Open one graphic package (e.g., MS Paint) and demonstrate the basic tools: - How to create a new file. - Basic drawing tools (pencil, brush, eraser). - Using shapes (rectangle, oval, etc.). - Adding text to an image. - Saving a file. - Use the projector so all students can follow along. --- ##### **Practical Activity (30 minutes)** 1. **Hands-on Practice (25 minutes):** - Students turn on their computers and open the assigned graphic package. - Follow step-by-step instructions provided in a handout to create a simple graphic—such as a greeting card or poster. - Encourage creativity and personal touches. 2. **Teacher Assistance (10 minutes):** - Circulate the room to provide individual support and guidance as needed. - Answer any questions and help troubleshoot issues. --- ##### **Review and Wrap-Up (10 minutes)** 1. **Showcase & Feedback (5 minutes):** - Have a few students share their designs with the class. - Provide positive feedback and constructive criticism. 2. **Summary (2 minutes):** - Recap what was learned in today’s lesson. - Highlight the main functions and uses of graphic packages. 3. **Assignment and Next Steps (3 minutes):** - Assign a small project for students to create a more detailed graphic at home or during the next computer lab session. - Briefly discuss what will be covered in the next class. --- ##### **Homework/Assignment:** - Create a simple flyer or poster on a topic of choice using the graphic package software. - Submit the digital file in the next class for review and discussion. --- ##### **Assessment:** - Monitor student engagement and participation during the lesson. - Review the completed graphic designs created during the practical activity. - Assess the homework assignment based on creativity, proper use of tools, and adherence to instructions. --- ##### **Notes for Teachers:** - Ensure all computers are functioning and have the necessary software installed before the class begins. - Prepare a troubleshooting guide for common issues that students might encounter. - Consider adapting the software choice based on available resources and student skill levels.